Amidst the rocky uplands, north of the steppes, can be found the Caves of Madness. Six blackened mouths yawn against the backdrop of the windswept southern escarpment. Just outside, a trio of grotesque statues perch upon a rocky terrace, casting their baleful gaze across the approach. The statues appear to be demons of some sort, but it is hard to say, for they have been disfigured by the winds of countless years. The vaults concealed within are said to cause madness to those foolish enough to venture within. It is just a legend, though, as none who have ventured forth have ever returned!
None but you know why the caves are said to induce madness. Perhaps the passages have been warped by the strong phantasmagorical magic of an alien wizard. Alternately, the presence of the rare radioisotope YZ-23 in the caves might be the cause. Perhaps it is all a lie—a ruse perpetrated by the cannibalistic death cult that uses the caves for their own sick purposes. Regardless, your players should be afraid of what lurks within.
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